Hi there,
I’m proud to announce that RPG Tycoon has been updated to Version 1.1. This version introduces a number of new, highly requested, features including a move building/object tool and a custom game balance mode as well as a number of bug fixes. You can find a walkthrough of the new features in this new video.
To celebrate the release of v1.1 the game is 25% off for the duration of the week (25th April – 2nd May), so if you haven’t picked the game up yet, now is the perfect time!
As always, this update should allow you to load a previous save and most of the new features should work without any issues, but it’s recommended to start a new save game to ensure the best experience.
Patch Notes
New Features
- Right-Clicking a building or object will now bring up a new context menu.
- Added a new Move tool (accessed in the right-click context menu).
- During Quick Quest preparation supplies can now be un-assigned by clicking on the slot they are placed in.
- Added a text float to the Lower-Third when spending gold.
- Added Custom Game Mode.
- Added an Icon Float to display whenever a store has upgrade points available.
- Added Inertia to game camera.
- Added description info to items in the Marketplace Menu.
- Added Hero Class Text to the Hero View Menu.
- Added a background to the Kingdom Activity Log Window.
- Added various new tooltips.
Optimisations and Adjustments
- Added a semi-transparent bounding box to popups and boxes to help make them more obvious and avoid misclicks.
- Adjusted alignment of icon and text floats from Adventurers using stores and facilities to be clearer.
- Adjusted title screen layout.
- Months allowed in debt limit now resets whenever you successfully return into a positive balance, rather than requiring a positive balance when the month ends.
- Changed the adjectives to define how well a hero is performing during quests to be more user-friendly.
- Removed the next button from the Approach Screen due to it being pointless.
- Renamed the game difficulty titles.
- Minor optimisations made to game data code.
Bug Fixes
- Fixed a major bug where building hitboxes would still exist, and could be accessed after demolition of a building.
- Minor other bug fixes.
Thanks for the support and enjoy the update!